To mix it up, I want to play a non-melee class. We will use a mod that increases the difficulty immensely and heavily penalizes character death. This time, I'm playing coop with a friend, who will probably play a magic class, almost certainly including Spirit (mentioning this for potential synergies). Up until now, I've played a Warden (Hunting + Defense). I've always found the game too easy at the start, and hence, too boring to play past Act 1. I'm a relatively inexperienced TQ player.